Fantasy Westward Journey combines the solidity of Chinese classical architecture with the Q version of interesting style, turning the game scene into a "game scroll". The 3D shapes of all the characters in Fantasy Westward Journey look extremely round. Compared to the visual monotony caused by the scene mapping method used in Korean online games, all the scenes in Fantasy Westward Journey are hand-painted by artists. Whether it is a dry desert with little rain, or a moist and dignified oasis, it is vivid in the game.
The territory in "Fantasy Westward Journey" is very large. There are four continents, five groups of mazes, and twelve sects for players to explore. Each place has unique characteristics. There are boundless frontier deserts, Chang'an City in the prosperous Tang Dynasty, the snow-covered Beijuluzhou, the spooky Yincaodifu, and the raging East China Sea Dragon Palace, etc.The buildings in each place are unique and have their own unique characteristics. Cultural charm. In the world of "Fantasy Westward Journey", the three groups of immortal, human, and magic have their own heritage. In order to allow their disciples to take the world by storm, the masters of each faction did not take their own interests for granted, and took the effort to educate the disciples. At the same time, in "Fantasy Westward Journey", for the first time, a martial arts restraint system was clearly introduced, and the three factions of the twelve factions restrained each other. Each martial art had a nirvana to restrain another martial art. Martial arts restraint chain "fundamentally eliminates the possibility that one faction is too strong.